Thứ Hai, 12 tháng 8, 2013

Citadels Update 2-FLTDOX




First major update:

 ===================

 - Fixed the bug preventing the game updating the Quest in “Knights Advance” mission
 - General stability improved
 - Fixed a bug leading to crash once the Exit button was pressed
 - Fixed a bug leading to low frame rates when expanding a wall while constructing
 - Fixed a bug which lead to crash sometimes when changing the resolution ingame.
 - Fixed a bug which automatically changed the difficulty when entering the next map
 - Fixed a bug preventing sometimes to finish the map “The Gold Rush”
 - Archers are now able to mount walls
 - Fixed a bug leading to a crash sometimes when a peasant was assigned to repair a building
 - Reduced the issue that peasants get stuck while mining - Reduced the difficulty in “The Landing”
 - Fixed a bug which lead to attachments still being visible after being deconstructed
 - Catapults slowed down
 - Archers now do not damage own buildings anymore while firing
 - Some graphical issues visible on walls, gates and towers have been fixed.
 - Fixed a bug which made towers invincible while being upgraded
 - Fixed a bug leading to a crash while saving a game.
 - Fixed a bug within the window mode which lead to a crash sometimes.
 - Catapult-bug fixed which lead to the situation where the catapult got stuck and turned around in a loop.

Second major update:

 ====================

 - Fixed a bug leading to a crash located in the Northumbria map which was found in the save/load function
 - Fixed a bug leading to a crash located in the “Holding the Coast” map which was found in the save/load function
 - Fixed a bug which made the player see enemy buildings through the fog of war
 - Fixed a bug which did not allow to deconstruct unfinished walls
 - General stability improvement within the skirmish maps
 - Fixed a bug which prevented peasants from building gates correctly
 - Fixed a bug leading to a crash which appeared when the player tried to deconstruct a wall while units were still on the wall
 - Fixed the crashbug which let the game crash once the game was saved
 - Fixed a bug which caused catapults to destroy the castle if they were mounted on the castle
 - Fixed a bug which caused peasants not being able enter resource buildings
 - Questlog in “Holding the Coast” updates correctly now
 - Enemy stone walls now have a texture which shows that the wall is damaged
 - Fixed a bug which made it impossible to choose Merlin as a card prior to a mission
 - Fixed a bug which caused peasants not being able to work on the same segment of a wall while constructing
 - Questlog in “The End of an Era” now updates correctly

  • Release name: Citadels_Update_2-FLTDOX
  • Size: 1.53 GB
  • Links: NFO
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