Chủ Nhật, 25 tháng 8, 2013

Realms of Arkania Blade of Destiny Update v1.21-RELOADED




Patch 1.06

  • Character: Armor Display Bug of 1.05 fixed
  • Fights: Improved Arena Assignment
  • Dungeons:Light position improved
  • Fights: Prevent Spell overcasting (exception: Ignifaxius)
  • Fights: Fix Spellcost
  • Character: Parry updated
  • Travel: Fixed faulty Events freezing journey
  • Travel: Fixed encounter positions
  • Fights: Fix Initiative Display and Order
  • Thorwal: Replaced NPCs
  • House Scenes: Modified, replaced NPCs
  • Fights: Deactivated ActionCam
  • Fights: Activated Spell Chain and Menacle
  • Fights: Activated Spell Be My Friend
  • Fights: Activated Spell Evil Eye
  • Fights: Activated Spell Great Confusion
  • Fights: Activated Spell Horriphobus
  • Fights: Activated Spell Astral Theft
  • Fights: Activated Spell Somnigravis
  • Fights: Activated Spell Mad Dance
  • Fights: Activated Spell Clarum Purum
  • Fights: Activated Spell Falcon’s Vision
  • Fights: Activated Spell Plumbumbarum
  • Fights: Activated Spell Bane of Fire
  • Fights: Activated Spell Paralyse
  • Fights: Flee Battle activated
  • Fights: Parry reactivated
  • Fights: Greatly increased visual battle feedback
  • Fights: Character Movement improved
  • Villages: NPCs replaced in all towns... Ala, Angbodirtal, Aryn. Auplog. Bodon, Breida, Brendhil, 
  • Clanegh, Daspota, Efferdun, Einsiedlersee, Fähre Angbodirtal, Felsteyn, Fähre Tjoila, Groenvelden, 
  • Guddasunden, Hjallander Hof, Hjalsingor, Kord, Kravik, Liskor, Ljasdahl, Manrin, Merske, Nordvest,
  • Oberorken, Orkanger, Orvil, Ottarje, Overthorn, Peilinen, Phexcaer, Prem, Rovamund, Rovik, Rukian, 
  • Runinshaven, Rybon, Serske, Skelelle, Skjal, Thorwal, Thoss, Tjanset, Tjoila, Treban, Tyldon, 
  • Vaermhagen, Vidsand, Vilnheim
  • Locations: Tavern new
  • Locations: Tempel new
  • Blacksmith: New Anvil-Sound
  • Game Start: Welcome message (will also trigger in existing Games in every Temple of Thorwal)
  • Mainquest: Swafnild Egilsdotter harbour trigger fixed
  • Character: ST-Bonus Damage Accumulation fixed
  • Character: Fixed prssing “C” showing Quest- AND Inventory Screen
  • User Interface: Made ShowInventory and ShowQuestbook Buttons toggle their respective windows
  • Thorwal: Armory 30D Credit activated
  • Character: Payment Bug fixed
  • Market: Fixed Text Bug
  • System: Black Screen after intro fixed

Patch 1.07

  • Character: Fix hang for All negative attributes mined
  • Character: Recalculate Armor mali on Levelup
  • Trade: Fix free Healers
  • Tavern: Fix wrong dialogs Branches
  • System: Performance Setting impact vastly improved
  • Towns: Improved Animations of the new NPCs
  • Dungeon: Fix Old Bailey Quest
  • Dungeon: Fix empty chests in spidercave (only works with new games as chest status resides in Savegame after first entrance)
  • Camp:: Waterskin refill fixed
  • Dungeon: Fix pirate cave door
  • Camp: Fix Savegame Time forward
  • Towns: Add “Master Dramosh” in front of Old Bailey
  • Towns: Leave House Tooltip fixed
  • Questbook: Actually hide Hidden quests
  • Townmap Rybon fixed
  • System: Fixed Save/Load-Game-Error on with new Characters, old Savegames should work again

Patch 1.08

  • Character: Fix missing class restrictions
  • Character Fix weapon damage display
  • Character: Fix magic item bonus
  • Character: Fix twohanded restrictions
  • Fight: Fix throwing weapon usage
  • Character: Animations updated
  • Fight: NPCs flee scene
  • Villages: some Markets updated
  • Item: Fixed ST-Bel
  • Fight: Fixed Opponent Portraits

Patch 1.11

  • We skipped Version 1.09 and 1.10 for organisational reasons
  • Travel: Events Varnhome -> Daspota and Ottarje -> Daspota fixed
  • Travel: Random event handling improved
  • Event: Temple of the Nameless One event fixed
  • Travel-Map: Highlight of known Quest locations
  • Dialog: Frenja Jandasdotter fixed
  • Quest: Gorah fixed
  • Fight: Fix variable Spellrange for negative Skill values
  • Fight: Spell Strength selection fixed
  • Towns: Thorwal objects fixed
  • Towns: Guddasunden fixed flying NPCs
  • Towns: Armory rechecked, should work now for new Hetman missions
  • Towns: Daspota Vend Vendarrson fixed
  • Towns: Markets fixed
  • Dungeon: Activated Mine of Prem
  • Dungeon: Activated Mine of Upper Orken
  • Dungeon: made Nameless One reachable again
  • Character: Levelup negative attribute fixed
  • Character: NPC Animations fixed
  • Items: Tinderbox is now usable with Torch and Lamp
  • Dungeons: now require an active Lightsource (lighted and equipped Torch or Lamp, active Light in the Darkness spell)

Patch 1.12 - 1.13

New Fight opponents

  • Spiders added
  • Steppe Dog added
  • Grimwolf added
  • Zombies added
  • Ogres added
  • Harpys added
  • Monsterportraits added

Fixes and Improvements

  • Different Marketbooths fixed
  • Ground-Dwarf (and his beard) in front of Old Bailey fixed
  • Minimaps fixed
  • Fulminictus fixed
  • Ignifaxius fixed
  • Armory finally fixed
  • Ranged and Magic Line of Sight improved
  • Hitanimations improved
  • Lights now go out as intended
  • Bug in Loot Distribution Window autoloot fixed
  • Gorah improved
  • Magic without AE not possible any more

Patch 1.14

  • Reactivated Postprocessing Effects on fantastic quality and reasonable effects on other qualities
  • Made Motion Blur deactivated
  • Item-Images update
  • X at timberbox
  • Character Generator: Changed Song
  • Honest Jorge fixed (incl. item sale)
  • Fights fixed
  • Fight: Lockups should be fixed
  • Final Fight black magician’s ruin Mappiece fixed
  • First Staff Enchantment
  • Second Staff Enchantment
  • Third Staff Enchantment
  • Forth Staff Enchantment
  • Attributo activated
  • Negative Attributes rule fixed
  • Two handed weapons (Battleaxe, spears, staffs) fixed
  • Inventory: Stacking broken Items fix
  • Level Up fix (when drunk)
  • Tavern, drinking and leaving dialog fix
  • Stone arenas fixed
  • Armor and Weapon Information (Trader) by tooltip
  • Battle UI fix (NPC portrait)
  • Battle UI sorting update
  • Battle Menu fix
  • Battleturn more speed 

Patch 1.15

  • New Music assignment
  • Improved Fight Initiative display (no more overlapping images)
  • Black magician’s Ruin Endfight and Chest fixed
  • Usergenerated Character Images of “Jorsch” included
  • Fight Action Camera reactivateable in globalsettings
  • Fight Camera focuses on current Char
  • Item Bonus fix
  • Panicbutton Scrollbar fixed
  • ESC-Menu while in Character Generation deactivated
  • Doubleclick on Exit (to Skip animation) no longer clicks the button outside)
  • Item Images fixed
  • Lowering Negative Attributes rolls three times instead of one
  • Random Bard Event unlocked
  • Arrival at correct Signpost / Harbor
  • Eliane Windenbek forced at the barde
  • Barde appears for at least two informer tips
  • Swafnild Egilsdotter can be met at harbors again
  • 4th Staff Enchantment fixed 

Patch 1.16

  • Enemys can use magic
  • Enemys can use distant attacks
  • Loading city views didn't work after 1.15 -> fixed in 1.16 (reference: Patch 1.15: Hänger beim Einlaufen in den Thorwaller Hafen)
  • For Mac users, character models in battle were missing -> fixed (reference: [OS X] Steam - Patch 1.15 Fehlende Helden 3D Modelle)
  • Missing buttons when creating a new character / missing background -> fixed
  • Character images were not saved -> fixed
  • NEW: new file folder for character images. You can now import your own images (png, jpg, 256x256)
  • Character
  • images can be changed even after character generation by a mouseclick
  • on the corresponding portrait in the character screen (-> the images
  • will cycle through all specific portraits for the avatars race plus
  • through all own images)
  • Flyover for map buttons now work and show their helptext
  • Hang(s) in combat probably fixed (please report, if further hangs occur) 

Patch 1.17

  • Rebalancing: Fewer Rations on Camp Foodsearch
  • Enemy Vitality fix (every enemy had 20 Vitality so far)
  • Daspota and other “House”-Trigger made unique
  • Leaving Hyggeliks Ruin fixed
  • QuickSave (F5) + QuickLoad (F6)
  • Defaultresolution to 1024x768
  • Default Quality to Beautiful
  • Default Double assignment for c removed
  • Extro fixed
  • Ork-Champion fixed
  • More Performance Optimizations
  • Heshtot-Fix in Dragoncave
  • Armory can only be entered once
  • Textfix Honest Jorge
  • Dragoncave Pirate fight just once
  • Settings-Dialog reworked
  • Volume for Voiceover
  • Volume for Foodsteps
  • Choice of Language

Patch 1.18

  • Poisoned Weapons
  • Recipes
  • Alchemy
  • New Options
  • (de)activate Run motion blur
  • Optionally reactivate Killcam
  • Optionally deactivate Move to current character
  • Settings for Spells don't close on Click anymore
  • Ugdalf Poison Gas room fixed
  • Guddasunden Update (Signpost)
  • Temple Women dressed
  • Thorwal new main road
  • Fixed Thorwal Windmill
  • Fixed Ugdalf door
  • Fixed Mine of Prem dead end
  • Disappearing Lamp post in Rovik fixed
  • Fixed Battlearena Corners
  • Stoerrebrandt fixed
  • Time Usage on Staff ritual despite of error message removed
  • Quicksave in Battle deactivated
  • Loading on the road fixed
  • Varnheim Hostel name fixed
  • Confirmation when closing the Game (Window Mode)
  • Prevented repositioning of Characters when selling (exploit)
  • Questlog Texting and Translation fixed
  • Fixed strange Loot screen behaviour (creation of Crossbows) after some battles


Patch 1.19

  • OC in Thorwal
  • Minimap in Thorwal
  • Problem entering Houses and Camps fixed
  • Hyggelik Map fixed
  • Minimap Clanegh fixed
  • Fixed Settings Screen
  • Fixed camps
  • Paralize fixed
  • End Battles when all opponents are paralyzed.
  • Horriphobus fixed

Patch 1.20

  • Unlock Unicorn (Mainquest failsafe)
  • Unlock “The dark Eye”
  • Fixed Entrance Mine of Prem
  • Fixed Entrance Mine of Upper Orcen
  • Broken Item Sale fixed
  • Credits fixed
  • Reassigned Blacksmith music
  • Fixed Price inflation for Markets
  • Recipes fixed
  • Rondra kris defined as two-handed weapon
  • Fixed hang in chargen if improving mined or maxed attributes
  • Fix missing scrollbar on Spells
  • Fix Skeletons Ranged battle
  • Orks now bear weapons
  • Replaced Magic Chainmail at traders with mundone one
  • Goblins unlocked

Patch 1.21



  • Unlock Sabretooth tiger
  • Unlock Mountain lion
  • Unlock Wood gnome
  • Fix ration distribution in the Camp
  • Fix Mine of Prem access
  • Fix Mine of Upperorcen access
  • Old Bailey remove unnecessary Dex Check
  • Fix disappearing stackable items
  • Fix Tsa Vitality Wonder
  • Fix Hesinde Wonders
  • Increase Thorwal performance significantly
  • Qualitylevel settings improved
  • Added Dungeon sounds
  • Added Dungeon icons
  • Increased travel speed
  • 3rd Staff Enchantment is now used consistently for climbing checks
  • Improved hanging Characters in battles
  • Replaced Loading screens
  • Sounds for opening and closing chests
  • Improved Character Weapon representation
  • Added more Fighting sounds
  • Made Attribute potions functional (thanks turtle)
  • Gave music instruments a bonus (thanks turtle)
  • Gave Robes a basic armor
  • Fixed Sliders and Scrollbars
  • Updated UI Framework, for better performance and some bugfixes
  • Included fight message “stuck in armor”

  • Release name: Realms.of.Arkania.Blade.of.Destiny.Update.v1.21-RELOADED
  • Size: 1.7GB
  • Links: NFO
Download: FSHARE - 4SHARE - UPFiLE - KiCKASSTORRENT - HDVNBits 
UPLOADED - PUTLOCKER - BiLLiONUPLOADS - HUGEFiLES - 180UPLOADS 
Password: http://kactus-games.blogspot.com

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